•Build lane contact around Q3 and W, not just the dash in: if Q3 makes them give ground and W clips the champion plus something else, the shield often buys the extra step or auto that makes Yone’s trade actually stick
•A lot of fake Yone trades start when you E in before the charm, stun, or disengage spell has been spoken for; the snapback is strongest when E is answering a specific button, not just announcing that you want to fight
•Yone’s better games usually open after one mid-lane punish buys a shoved side wave and a hidden Q3, then R is used as the door through the peel line or onto the champion guarding the carry instead of being saved only for a perfect backline clip